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Gesture, Motion Control Will Be Integral to Wearables, VR Device Design, Says Juniper

Gesture and motion control, to become “vital” for certain forms of human-computer interaction in coming years, will ship in 492 million devices by 2020, up from 128 million at the end of this year, said a Juniper Research report Monday.…

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Smartphone-based virtual reality will be particularly important in driving usage, Juniper said. Advances in development of gesture and motion interfaces from companies including Leap Motion and Thalmic Labs will lead to 50 percent penetration in all wearables and nearly all VR devices by 2021, said the report, but usage will remain low, less than 5 percent, in established categories such as PCs and smartphones, it said. The arrival of motion control for smartphone VR in 2017 will lead a “shift towards multimodal computing,” where users adopt peripherals and motion and gesture control, said Juniper. “VR and wearables have shown the way that gesture and haptics can provide fresh ways to interact with technology,” said analyst James Moar. “The game changer for other platforms will be when technology firms are brave enough to reinvent their [user interfaces] to incorporate gesture and motion control, rather than considering it an optional add-on.”